IMO by far the worst frustrating and badly designed mission in the entire game, the enemy reinforcements spawing in the Finale are amusingly tame compared to what you have to deal with in chapter 14. Guess you'll have to abuse OP DLC weapons to finish this mission with an A rank. The spot I used to freeze/trap the respawns was literally littered with three dozen Xs on the map. when I had to kill an insane 40 troopers (not counting tanks and emplacements) total thanks to the respawn mechanic. In the end I only thought "F*ck you" when the game gave me a C rank for finishing the mission in 7 turns. The only thing that'll stop you from going insane is finding a spot with the Shamrock to camp on that covers the scripted path of the spawns, stopping them dead in their tracks with interception fire, then killing all 5 of them bunched together with a single flamethrower shot and repeat it over and over again, while you focus on taking out the tanks with your lancers and Edelweiss. but it doesn't, making the entire mission a huge hassle. Now it would be one thing if the spawning did stop once you killed the tank in the southern spawn. That means that you have to deal with them every turn to limit the damage they do (and that elite sniper alone can do alot of damage) or ignore them. The problem is not even the instant spawning behind your lines ambush, it's the fact that the southern spawn zone spews out 5 new guys (including an elite sniper and lancer) EVERY turn, even if you killed all of them in the turn before.
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